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core
more than 10% playback performance for all rigs (biped improved from 72 fps to 80 fps, face improved from 65 fps to 72 fps, tested on an 8-core i7@3.3GHz)
full
reducedYRange and toggleDeformers flags for BlendshapesSetup
core
Digits can now be set to 1 for a single toe
added display switches for Tail
Fixed a mirror bug on Eyes
Added output options for Eyes
Bug fixes regarding parent connections
Orient Node flag is now working with the same logic as Parent Node and supports blending by flagging more than one node with a comma (repoen the dialog)
Changes on Control Transforms now includes parent offset matrix
Full global scale support (yet build implementation needs to be tested)
full
Added Anchor Up Axis Corner flag for Mouth
Added Target Geo flag for Blendshapes Config
More options for GeoSplit
Fixed a bug on Squash nodes when values are mirrored
Fixed a bug in PoseInterpolator where existing setups would be removed
Removed reduced ranges for BlendshapesSetup and added the Target Geo from GeoSplit
introducing Align Guide to Geometry and Guide Placer for Limbs
* guides can now be matched to shared topologies using Align to Geometry
* limbs now have guide placer nodes for more convenient guide placing and IK previews
* picker buttons added to node inputs in Builder and Guide Settings UI
* Builder and Tools UI now remember screen position
* the assembly of build file names can now be specified by “Parent folders used as Asset Name tokens” in Settings -> General Settings
* fixed a bug where From Asset would not find correct folder
* fixed a bug where muscle controls and joints would receive a redundant token
1.2.1
introducing Align Guide to Geometry and Guide Placer for Limbs
* guides can now be matched to shared topologies using Align to Geometry
* limbs now have guide placer nodes for more convenient guide placing and IK previews
* picker buttons added to node inputs in Builder and Guide Settings UI
* Builder and Tools UI now remember screen position
* the assembly of build file names can now be specified by “Parent folders used as Asset Name tokens” in Settings -> General Settings
* fixed a bug where From Asset would not find correct folder
* fixed a bug where muscle controls and joints would receive a redundant token
1.2.2
introducing Align Guide to Geometry and Guide Placer for Limbs
* guides can now be matched to shared topologies using Align to Geometry
* limbs now have guide placer nodes for more convenient guide placing and IK previews
* picker buttons added to node inputs in Builder and Guide Settings UI
* Builder and Tools UI now remember screen position
* the assembly of build file names can now be specified by “Parent folders used as Asset Name tokens” in Settings -> General Settings
* fixed a bug where From Asset would not find correct folder
* fixed a bug where muscle controls and joints would receive a redundant token
1.3.0
core
* added more rename options for Guide Picker
* Chassis now supports sides
* Leg now has an Has Foot option
* added scale support for DeformTweak
* various bug fixes
full
* Pose Interpolator updates with better support for custom node hierarchies
* Mouth anchors with push and scale attributes
* Smooth Weights now supports joint selections
* Jacket has been renamed to Tube
1.3.3
core
* added more rename options for Guide Picker
* Chassis now supports sides
* Leg now has an Has Foot option
* added scale support for DeformTweak
* various bug fixes
full
* Pose Interpolator updates with better support for custom node hierarchies
* Mouth anchors with push and scale attributes
* Smooth Weights now supports joint selections
* Jacket has been renamed to Tube
Free for personal use
$49.00 for commercial use
For purchasing a license click here
$129.00
For purchasing a license click here